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It's been debated over several forums over the years what makes a good video game. Could it be the graphics, storyline or innovative gameplay? Quite frankly it's all regulated of those elements combined into making a great gaming for consoles and PC. Using the continuous evolution of technology, games are pushing the boundaries of hardware and graphics. When the first game was created, all the games was pixel based. For example, 16-bit, 256-bit and so forth. Games nowadays still rely on pixel and polygons however, the characters and environments tend to be more defined. With that said, characters and environments are then intertwined with a solid story which should be progressed by the player to achieve the finish.

How a game was created is one of the pulling factors that allows gamers to buy it. Characters and also the storyline are two of the very most compelling elements in a game. So much in fact if real life players can connect with the characters, it can make the sport a lot more powerful. Gamers can relate to the characters' resolve thus, in a sense, understand what they are going through. There are many titles on the market today based on storylines alone; these games fall under the course as fantasy, sci-fi and role playing games. Creating an attachment with characters allows game developers to develop sequels which explore additional factors of the characters too. In doing so, developers can create new stories pulling the members into that niche and discovering others. This is what drives game developers to carry on making new games for any growing fanbase.

video games

Along with characters and plots, another aspect in games are its gameplay. If a game contains beautifully modeled environments and characters but a poor battle/strategy mechanic, the sport is immediately unappealing. Gamers need to be able to over come battles successfully within the quickest way possible without struggling an excessive amount of on battle mechanics. Some games introduce a really confusing interface along with a long tutorial which becomes an instantaneous turn-off to players. No gamer wants to read paragraphs of tutorials for a complicated UI. They may remember the functions at first but with time, the player may quit the sport for a week. Upon their return, they may forget how the commands work thus, frustration can arise.

As conclusion, an excellent game is determined with a solid storyline, characters that report to gamers and an innovative gameplay. With the constant introduction of recent ideas and technology, these two elements can be woven into a great gameplay. There's a multitude of titles on the market right now with original ideas, characters and gameplay for new and old gamers to discover.